![]() ![]() Many bug-fixes (over 50 of them), tweaks, changes, and other additions.Press Ctrl to build diagonal rivers in Scenario Editor.Configurable subsidy duration, up to 5000 years.Default vehicles are now compatible with almost all industry NewGRFs.Our official Windows builds are now signed.Maximum number of NewGRFs you can use in one game has been raised to 255.Brand new “Online Players” window to easier see who is in what company, etc.No setup needed on your side, no port-forwarding, nothing" - OpenTTD Team. They can join your server, just like that. "Playing together is as easy as one of you starting a server, marking it either 'Public' or 'Invite-Only', and sharing the newly introduced invite-code with your friends. While there's no Steam integration, users have been mentioning how it's not easy to play together. It attempts to mimic the original game as closely as possible while extending it with new features. Make another rule for port 3938 ( UDP only ) if you want your server to appear on the OpenTTD site. Choose both TCP and UDP connections and save the rule. Enter the service port ( 3979 for OpenTTD ) and local IP adress you just reserved for your PC. What is OpenTTD? It's an open source simulation game based upon the popular Microprose game "Transport Tycoon Deluxe", written by Chris Sawyer. Find the Port forwarding/Virtual servers tab and add the new rule. Not an ideal solution as you lose some connection speed and I personally would recommend against it, but it does work.After the release of OpenTTD on Steam recently, the popularity of the game got a healthy boost but it came with a lot of feedback about some parts that could be improved so this is the first step with OpenTTD 12.0 Beta 1. From the router screen you need to port forward the port 3979 on both TCP and UDP. If all else fails, you can try Hamachi, and connect via the IP that gives you. Not really necessary, as you can simply share the IP with your friend. Internet -> Modem -> Router -> Computer -> OpenTTD Game not visible Ive forwarded all the ports needed, 3979 & 3978 on both the modem & the router. Such a service allows you to type in a web address instead of an IP number. Internet -> Modem -> Computer -> OpenTTD Game visible But as soon as I place the router into the equation, the game is not visible to outside gamers. Make sure he has the right external IP.Ī DNS-service is a bit overkill for a simple server. It doesn't really matter if the advertising server can see you iirc, as long as your friend can. must configure your router to forward TCP connections on your chosen port. ![]() It's an easy blanket solution, but slightly less safe. Similar to games like OpenTTD and MineCraft, a server can be setup which runs. That means basically all packets are portforwarded to your PC, and you don't need to individually portforward any ports. These two ports only need to be open if you are hosting a server. The way to set this up differs per router, but it shouldn't be too difficult to find the right setting. OpenTTD uses port 3979 (both TCP and UDP) by default for multiplayer games. It basically fixes your computer's MAC address (which looks like DC-2F-34-etc.) to an internal IP (192.168.0.XXX, you have it on 192.168.0.151 currently). I recommend a reserved dynamic address, since it messes with the overal router config less. My server is shown in the server lists both on. ![]() Your internal IP needs to be either static or a reserved dynamic address, otherwise you need to constantly adjust the IP you portforward to. Router is set up to forward port 3979 to the computer running OpenTTD server - Firewall is set up to allow incoming connections for OpenTTD (port 3979) - When I fire up OpenTTD, firewall log shows OpenTTD listening on port 3979 - After creating a new server, it registers with the master server. It's fine if this IP changes, as long as your friend always has the current one (some ISPs change it once in a while, others don't). Groco arg-2003, Evs t7 martini helmet, Forward facing carriers bad, Man against lion. Make sure you give your friend your external IP. ![]()
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